Coldhearted almost dead but not quite former paladin (frost Death Knight). The black sheep of the family. It’s hard not to be a black sheep of the family when you’re technically dead (or at least un-alive). Resons for being dead involves being at the wrong end of a sword at the wrong time. And necromancy. Big Sis’ Shu haven’t forgiven her quite yet but the old pally heart is beginning to thaw. The other family dinner Shu actually passed the salt … well, she threw it in Zavvies face but you take what you can get, no?
Just how she ended up un-alive (see below) is a bit shrouded in mists. She does appear to have been at the front line of the fel orc invasion of Shattrath, barely escaping in the last minute with the Exodar and … then she somehow ended up fighting undead. Rumors have it she left Azuremyst as soon as they dug her out of the crashed life pod. How she ended up killing ghouls is a mystery – as much as how she ended up dead(ish).
Now, this may sound strange but (head canon time!) … She’s not exactly dead. She’s just not alive. Whatever they did to her prior her awakening in Acherus she’s not sure of. It did catch her in a tight spot; halfway between life as we know it and … Death, as some know it. Zavvie prefers thinking of herself as un-alive. Undead sounds terrible (like a ghoul) and plain dead isn’t her kind of thing. The falling out between her and Shuanna started shortly after Zavannah first postcard from Acherus; ”Dear sister, I’m not dead yet but I should probably keep away from the Exodar a while. Velen know, of course – tell me what that ol’ fool don’t. See you around, sis.”
To tell you the truth Zavvie has always been a bit weird. When Shu was out chasing butterflies as a kid, Zavvie was plucking the wings of flies. When Shu was out chasing tails as a teenager, Zavvie was allready exploring the front tails (nudge nudge) of male draenei. Much to mother Annaehs horror Zavannah also flunked paladin academy. Twice. If things had been different Zavannah would probably sell bags in Telaar, instead the vindicators scraped the bottom of the barrel … and found Zavvie.
While Shuanna at least started out as a firm believer in the light, Zavvie usually thought about other things. Sex, for instance. And drinks. But mostly sex. She’s made a mockery of the family ever since she dropped her first mace. This is serious, you know: The family have a long and proud tradition of paladins and warriors (on the fathers side; Mother Annaeh comes from a long line of mages). Flunking ”The Light And How To Swing It” just because Zavvie was hungover was easy. Explaining it to Mother was not. So, there you have it. That’s why Shu don’t pass the salt.
Unfortunately, Zavannah actually likes being un-alive. Say what you want about the Lich King, he certainly made it clear from the start what would happen if she dropped a mace. So after careful selection she punted an undead gnome initiate and got her runesword. Once the real battle had begun she … got a taste for it. The blood. Especially the human blood. One of her instructors commended her but marked her as ”Overzealous” in a report. Just because she kept killing even after she had met her quota.
It’s been a fairrly straight line ever since. Gadually, the ”adventures” almost broke her. She felt like a grinding stone, tiny slivers of hope chipped away for each sword. And then … She left a trail of corpses, from the wastelands of Northrend to the burning forrests of Hyjal. When Zavvie, like most people, was gripped by the Pandaria hysteria, she jumped on the bandwagon. Fortunately she had excelled in blacksmithing – much to Shu’s chagrin (it’s Zavvies fault Shu switched careers). Pandaria was ripe for the taking. Armed with a pickaxe, a hammer and Treachery’s Bite she invaded the pristine lands … and killed. Killed. Killed. Killed! And Then!
Halfhill. Valley of the Four Winds. She felt at ease … She rode into that peaceful void of farmlands where the worst thing that happens is Virmen or a closed brewery – and she felt at peace. When she came to Halfhill she was filled with ‘death murder murder mayhem chaos death redrum!’.
Then she encountered a Yun the farmer who, in the small kind of world Pandaria really is, was beset by foes even mightier than the Burning Legion. Poor Yun was up against something far worse: The Tillers. Have you ever met a bunch of “concerned citizens”?
So Zavvie did what Death Knights do when they find an enemy – they kill. She slaughtered her way through wildlife and foes, killing bugs and yangols and turtles … and never could she forget the look on Yuns face when he was laughed at. To top it off: Wether by magic or a fortunate accident the cabbage she helped him grow actually turned out quite tasty and good. She had a knack for it, farming that is.
Zavvie returned to Halfhill eventually. Mostly in order to learn to cook (by now she was pretty fed up with mushrooms and larvae for breakfast, lunch and dinner). She talked with people there, pandarians. She thought about the farm, the bug hunt in Dread Wastes still in fresh memory. She punched a sleasebag in the face when he turned scumbag and, well …
Then she was like … This Is What I have Killed For. PEACE.
Pandaria is Peace. For Zavannah at least. In a way. A respite. A pause. A breath of fresh air between the End of the World-scenarios. Even if Garrosh is crazy – Pandaria is pretty relaxing. Pretty laid back. It’s not in the timeline. It’s not in the patches. It’s … in the air.
Think about it. It’s all about Food, Friendship, Family (as it is for a Death Knight). Life is to be savoured. She’s killed countless myriads of Things and people – and here it is. A farm. Where the End of the World is a rabbit creature eating her carrots.
No wonder my Zavannah is at peace.
This. Is. What. We’re. Fighting. For.